1. DomName('WebGLRenderingContext.bufferByteData')
  2. DocsEditable()
void bufferByteData(int target, ByteBuffer data, int usage)

Source

@DomName('WebGLRenderingContext.bufferByteData')
@DocsEditable()
void bufferByteData(int target, ByteBuffer data, int usage) => _blink.BlinkWebGLRenderingContext.instance.bufferData_Callback_3_(unwrap_jso(this), target, data, usage);