1. DomName('WebGLRenderingContext.createTexture')
  2. DocsEditable()
Texture createTexture()

Source

@DomName('WebGLRenderingContext.createTexture')
@DocsEditable()
Texture createTexture() => wrap_jso(_blink.BlinkWebGLRenderingContext.instance.createTexture_Callback_0_(unwrap_jso(this)));