1. DomName('WebGLRenderingContext.uniform2fv')
  2. DocsEditable()
void uniform2fv(UniformLocation location, Float32List v)

Source

@DomName('WebGLRenderingContext.uniform2fv')
@DocsEditable()
void uniform2fv(UniformLocation location, Float32List v) => _blink.BlinkWebGLRenderingContext.instance.uniform2fv_Callback_2_(unwrap_jso(this), unwrap_jso(location), v);