1. DomName('WebGLRenderingContext.useProgram')
  2. DocsEditable()
void useProgram(Program program)

Source

@DomName('WebGLRenderingContext.useProgram')
@DocsEditable()
void useProgram(Program program) => _blink.BlinkWebGLRenderingContext.instance.useProgram_Callback_1_(unwrap_jso(this), unwrap_jso(program));